Showing posts with label Charles Dance. Show all posts
Showing posts with label Charles Dance. Show all posts

Wednesday, January 25, 2012

“UNDERWORLD” sequel awakens to NO. 1 spot, grosses P49.72-M in 4 days!!!

Rabid fans welcomed the return of Kate Beckinsale to the “Underworld” franchise, catapulting the 3D 4th installment “Underworld Awakening” to the No. 1 spot at the Philippine box-office for the Jan. 20 to 23 frame.

The sequel slew the competition with a nationwide gross of a stunning P49.72-million opening weekend, this according to Victor R. Cabrera, managing director of Columbia Pictures which distributed the film locally.

That phenomenal bow marks the biggest opening ever for the “Underworld” franchise, as well as the most successful debut so far this year for any title, local or foreign.
Rolling out in 155 screens across the country, “Awakening” posted its biggest receipts in SM Mall of Asia (P 3.03-M), Trinoma (P2.85-M), SM North EDSA (P2.35-M), SM Megamall (P2.24-M), SM Cebu (P1.90-M), Glorietta 4 (P1.61-M), Greenbelt 3 (P1.54-M), Newport (P1.52-M), Alabang Town Center (P1.276-M) and Power Plant Mall (P1.274-M).

Completing the Top 20 cinemas are Ayala Cebu (P1.18-M), Eastwood (P1.15-M), Gateway (P1.11-M), Robinsons Ermita (P 988,965), Gaisano (P 940,048), Market Market (P 838,236), SM Clark (P 739,563), SM San Lazaro (P 705,278), Greenhills (P 693,888) and Sta. Lucia East (P 636,938).

In the US, "Underworld Awakening" also opened in first place with $25.4 million, good for a $8,252 per theater average.

The millennia-old battle between Vampires and Lycans rages on in stunning 3D in “Underworld Awakening,” the most spectacular installment in the hugely popular franchise. Taking the celebrated saga’s signature action and mayhem to a new level, the film pits the legendary Vampire warrioress Selene (Beckinsale) against her most powerful adversary yet, just as she discovers a shocking secret that will change everything she has ever fought for.

Fifteen years have passed since Selene and her human-Lycan hybrid lover Michael vanquished the Vampire Elder Marcus in “Underworld Evolution.” In the intervening years, mankind has discovered the existence of both the Vampire and Lycan clans, and launched an all-out war to eradicate both species. Selene, captured during the genocide, awakens after more than a decade to find herself captive in a sealed laboratory at Antigen, a powerful biotech corporation dedicated to developing a vaccine against the viruses that have created the Vampires and Lycans.

Now showing across the Philippines in IMAX 3D, Digital 3D and regular theaters, “Underworld Awakening” is distributed by Columbia Pictures, local office of Sony Pictures Releasing International. Visit www.columbiapictures.com.ph to see the latest trailers, get free downloads and play free movie games. Like us on Facebook at Facebook.com/ColumbiaPicturesPH

Tuesday, January 24, 2012

New actors pump fresh blood to “UNDERWORLD AWAKENING”

Joining Kate Beckinsale in Columbia Pictures' supernatural action-thriller “Underworld Awakening” are new cast members India Eisley and Theo James who both play pivotal characters that could propel the popular franchise to greater heights.

“Underworld Awakening” brings a stunning new dimension to the epic battle between Vampires and Lycans, as the first film in the franchise to shoot in 3D. Beckinsale returns in her lead role as the vampire warrioress Selene, who escapes imprisonment to find herself in a world where humans have discovered the existence of both Vampire and Lycan clans, and are conducting an all-out war to eradicate both immortal species.
Newcomer India Eisley plays the teenaged Eve, whose life has been lived as a test subject for the biotech conglomerate Antigen that imprisoned her mother – none other than, Selene. Eisley, who takes on her first major film role in “Underworld Awakening,” captivated the filmmakers with her solemn precocity and otherworldly beauty. “India has an exotic quality to her,” says producer Gary Lucchesi. “She’s also completely believable as Kate’s daughter. She tested the first day of casting and we never topped her.”

In the film, Eve is discovered by Selene huddled in a damp underground hallway where she has taken shelter from a Lycan attack. “She’s spent her whole life at Antigen as kind of a lab rat,” says Eisley. “She broke out in her hybrid form, but she has no idea what to do because she’s never been outside. Once she gets out into the real world, it’s a complete shock.”

Eve is a bundle of contradictions, says the young actress, unaware of her powerful abilities, she’s frightened by everything she is experiencing for the first time. “Eve is both really tough and vulnerable,” Eisley says. “Like most teenage girls, she has extremes of emotion, but it’s enhanced. She has these conflicting impulses within her that she can’t control, so it goes from being very restrained to being completely animalistic.”

As a longtime fan of the franchise, Eisley applauds the changes that “Underworld Awakening” brings to the story. “It is really great how they’re re-introducing Kate and at the same time introducing new characters,” she notes. “They’ve interwoven all of the storylines seamlessly. Kate’s one of my favorite actresses and she’s just as lovely as I thought she would be. I just feel lucky to be working with her.”

Also new to the franchise is the Vampire David, played by Theo James. David has been searching for Selene, whose reputation has inspired him to want to fight back against human aggression. “For David, Selene’s a kind of legend,” says James. “She’s this super hot Vampire, but also hard as nails. When David hears she may be alive, nothing can stop him from trying to find her.”

David and his coven, which is led by his father Thomas, have taken shelter from ongoing human attacks below ground. But David is aching to take action. “The script is really strong,” says James. “We’ve got a mix of blood ties, family bonds and revenge, plus the genocide angle. I did a lot of work to make sure I knew exactly where my character was coming from, where he sat in the history of it.”


David is the first Vampire that Selene encounters at a moment when she fears there aren’t any left in the world. He takes her to his secret coven, where the remaining Vampires are hidden, but his father wants to turn Selene and Eve away. “To be fair, Selene has a reputation for killing Elders and causing all sorts of trouble,” says Beckinsale. “David becomes a champion of sorts for her. She’s never had anyone on her side before.”

Adding new young actors like Eisley and James opens up more possibilities for the franchise, says Lucchesi. “The story that does not feel complete at the end of the movie. You really feel that the franchise must go on and I think you’re going to see prominent roles for Eve and David in future Underworld films.”

Opening across the Philippines on Friday, Jan. 20 in IMAX 3D, Digital 3D and regular theaters, “Underworld Awakening” is distributed by Columbia Pictures, local office of Sony Pictures Releasing International. Visit www.columbiapictures.com.ph to see the latest trailers, get free downloads and play free movie games.

Monday, January 23, 2012

KATE BECKINSALE BACK AS SELENE IN “UNDERWORLD AWAKENING”

Fans of the first two Underworld films are sure to be thrilled by the return of actress Kate Beckinsale in the role of the fearsome Vampire huntress Selene, in Columbia Pictures' 3D action-thriller “Underworld Awakening.” “We really wanted to work with Kate again,” says producer Gary Lucchesi. “Sometimes the stars just align themselves perfectly and this is one of those times.”

Beckinsale admits she thought twice about slipping back into the familiar skintight black latex suit before accepting the part again. “But it was a life-changing role for me, so I feel very affectionate towards it. It’s exciting to be able to follow a character over such a long period of time. It’s rare to get that chance.”

Tom Rosenberg, Lakeshore Entertainment chairman and CEO, says he’s thrilled to have Beckinsale in the film. “She is Selene, and Selene is the heart and soul of Underworld. Right from that first scene in the first film, she embodied the perfect tone.”


On set, it was clear she had lost none of the edge that made Selene an iconic figure in Underworld lore. “Kate can switch into Selene like that,” says co-director Mårlind, snapping his fingers. “She can be having a laugh, but when action’s called, she has those guns up and she looks like she’s going to kill you. She has a highway into Selene that is fantastic. As a director, it’s marvelous to have someone who is so close to their character.”

Revisiting the character and mythology that helped launch her career as a bona fide movie star was great fun for the actress. “It was exciting to do this together with the people who created the original film in a new environment with a different set of problems for Selene,” she says. “We all wanted a really fresh take and I think we’ve achieved that.”

The most unsettling change for Selene is finding that she has a daughter. “Suddenly being presented with a child who’s almost fully grown is a shock, especially when the girl’s father is gone,” says Beckinsale. “It’s quite a lot to handle. I wouldn’t say Selene is suddenly soft and maternal, but she’s protective in a new and different sort of way.”

After a centuries-long lifetime of being answerable to no one, Selene is only slowly able to embrace her daughter, says co-writer J. Michael Straczynski. “It brings out another side of her,” he notes. “In the previous movies, she was primarily focused on battling the bad guys. She was fighting against them, not fighting for someone, as she is now.”

The child opens up the character of Selene to a host of new possibilities and allows the character some emotional moments unlike anything in the previous films. “For the first time, there is a certain amount of vulnerability in Selene,” says producer Richard Wright. “She has an interplay with Eve that is very un-Selene like. Selene is very cold and nothing gets under her skin. She loves no one, she’s a killing machine—and then she has a daughter.”

Eve’s presence adds a new dimension to an already unique storyline, observes Beckinsale. “There aren’t very many female-led franchises, that work without being deliberately titillating or objectifying the lead character. I think that’s one of the great things about Selene becoming a mother, with all the attendant conflicts.”

Opening across the Philippines on Friday, Jan. 20 in IMAX 3D, Digital 3D and regular theaters, “Underworld Awakening” is distributed by Columbia Pictures, local office of Sony Pictures Releasing International. Visit www.columbiapictures.com.ph to see the latest trailers, get free downloads and play free movie games.

Tuesday, January 17, 2012

New directors give edgier vision to “UNDERWORLD” franchise


With “Underworld” series stalwart Len Wiseman unavailable to direct the fourth installment “Underworld Awakening,” the filmmakers launched an extensive search for someone to take the helm of the new production. “We considered a number of young filmmakers who had demonstrated an interest in the Underworld franchise,” says producer Gary Lucchesi. “That group included a team of Swedish directors, Måns Mårlind and Björn Stein. They had co-directed a really interesting film called `Storm,' which seemed to us to have been heavily influenced by `Underworld.'”

“We could see from watching their earlier movie that they understood how the heroine was set up, the way that the film was shot, the camera movements, the color palette, everything,” says co-producer Richard Wright. “Then they gave us a very detailed presentation book that showed us what they thought the movie should look like. It was obvious these guys were going to bring a lot to the party.”


Mårlind and Stein, who have previously directed separately as well as together, have known each other since they were children. They have developed an uncanny connection that allows them to work most effectively in tandem, with each directing on alternate days. “We flip a coin the day before the shoot, says Stein. “Usually Måns wins, which is not necessarily a win. If you win the coin toss, you have to direct the first day, and first day is always chaos.

The directors were well aware of all the work that been done to create the series through the previous three installment and had the utmost respect for the franchise. “The films are based in a strong, interesting and well-developed mythology, which is why we’ve always been fans,” says Mårlind. “Here we are dealing with universal themes like love, survival and death. We take that part of it seriously, but there is so much cool stuff going on that it never becomes pretentious. The series is distinguished by a good mix of performances and visual style, which is something we like. We don’t see ourselves as just visual directors or just acting directors. We love both.”

The pair’s primary concern, says Stein, was being able to bring new, compelling elements to the screen while preserving the best of the past. “We jumped into it because it was such a good script,” says Stein. “The concept of the film itself actually deviates slightly from the earlier movies, so we are walking a fine line. `Underworld Awakening' is not today, it’s not set in our world. That has been challenging because we’ve had to create a new world, while keeping the Underworld stamp on it and staying true to the franchise.

“We talked a lot with Len Wiseman and he was very helpful in setting up guidelines for what’s cool and what’s not cool in terms of the Underworld mythos,” he continues. “All these new situations are presented in a totally different environment, and we had to make a lot of decisions on the fly as well, which was fun.”

The timeless archetypes of werewolves and Vampires remain. “The Vampire is the sexy, dark side of all of us,” says Mårlind. “But we also have the werewolf side which is the destructive force.”

The biggest difference is in the balance of power, according to Stein. “The Vampires are underdogs for the first time, so they become a minority that you root for,” says the director. “They can kill a man easily, but they can’t kill mankind. I think what’s exciting for fans is that we are taking another step deeper into the mythology that will expand the universe.”

Opening across the Philippines in January 2012, “Underworld Awakening” is distributed by Columbia Pictures, local office of Sony Pictures Releasing International. Visit www.columbiapictures.com.ph to see the latest trailers, get free downloads and play free movie games.

Sunday, January 8, 2012

Vengeance returnsin 3D in “UNDERWORLD AWAKENING”

For the fourth installment of their mega-hit Underworld franchise, “Underworld Awakening,” the filmmakers have taken the extraordinary risk of reinventing and reinvigorating an already hugely successful, internationally acclaimed property. They have transported their Vampire and Lycan characters into a contemporary, human-dominated world in which they are hunted to near extinction, adding the excitement of cutting edge 3D technology into the mix.

With other commitments pending, including helming the upcoming remake of “Total Recall,” franchise creator Len Wiseman chose not to direct the film, but was on hand as a producer and provided the inspiration for the extraordinary storyline. “Len imagined a scenario where Selene and Michael have created a child,” says Gary Lucchesi, president of Lakeshore Entertainment. “That was the starting point for this movie. It would have been impossible to make such a good movie without Len’s contribution. He was involved in everything from production design to writing the script and casting the film.”

Kate Beckinsale, who starred in the first two installments of the Underworld saga, once again returns as the Vampire Death Dealer Selene, who escapes a lengthy imprisonment to discover that humans have almost successfully eradicated both the Vampire and Lycan clans.

“This is a continuation of the story that ended in `Underworld Evolution,'” says David Coatsworth, executive producer of the film. “Putting Selene into the context of a modern world and having her interact with humans is one of the two big new elements. The second is the discovery that she’s the mother of a teenage daughter. It brings a whole new twist to the evolution of Selene and sets up the possibility of continuing on into the future.”

Set 15 years after the conclusion of “Evolution,” “Underworld Awakening” adds new characters and new rules to the story. “I think the hardcore fans are going to find a more action-packed and, to a certain degree, more violent Underworld than they’ve seen before,” says Lucchesi. “Selene’s rougher in this movie than she’s ever been. She’s capable of greater violence. It’s a very strong dramatic story and extremely well-acted. We’ve set a high bar with the earlier films and I think the audience will find this really intriguing.”

The updates take the story out of its mythological past and place it squarely in the world of the science-fiction action thriller. “It doesn’t take place in our past or present or future,” says Richard Wright of Lakeshore. “It takes place in its own version of all three of those temporal periods.”

With “Underworld Awakening,” the filmmakers set out to create an all new story that would appeal to both long-time franchise fans and attract the attention of those who have not yet experienced the Underworld saga. “I think that when people who have enjoyed the earlier films come to a new one, there are certain things they expect to see, certain conventions to be adhered to,” says Coatsworth. “But I think they also want something new. That presents a two-fold challenge. We had to be loyal to the rules of the game and also provide a new dimension to the story.”

Coatsworth believes the film succeeds on both levels and will be able to stand on its own as an exciting and entertaining film. “You don’t have to have seen any of the other Underworlds to appreciate it. I think a new group of people who enjoy action films and 3D will be a big part of our audience.” 

By giving Selene and Michael a daughter, the filmmakers hope to extend the life of the franchise well into the future. “Since both Selene and Eve are immortal, who knows what will happen.” says Wright. “They may be together for a thousand years.”

Opening across the Philippines in January 2012, “Underworld Awakening” is distributed by Columbia Pictures, local office of Sony Pictures Releasing International. Visit www.columbiapictures.com.ph to see the latest trailers, get free downloads and play free movie games.

Monday, December 26, 2011

Sneak Peek: “UNDERWORLD AWAKENING”

The millennia-old battle between Vampires and Lycans rages on in stunning 3D in Columbia Pictures' “Underworld Awakening,” the fourth and most spectacular installment in the hugely popular franchise. Taking the celebrated saga’s signature action and mayhem to a new level, “Underworld Awakening” pits the legendary Vampire warrioress Selene (Kate Beckinsale) against her most powerful adversary yet, just as she discovers a shocking secret that will change everything she has ever fought for.

Fifteen years have passed since Selene and her human-Lycan hybrid lover Michael vanquished the Vampire Elder Marcus in “Underworld Evolution.” In the intervening years, mankind has discovered the existence of both the Vampire and Lycan clans, and launched an all-out war to eradicate both species. Selene, captured during the genocide, awakens after more than a decade to find herself captive in a sealed laboratory at Antigen, a powerful biotech corporation dedicated to developing a vaccine against the viruses that have created the Vampires and Lycans.

Selene is heartbroken to discover that Michael is dead, but her grief is soon overshadowed by the shock of her discovery that, while in a cryogenically frozen state, she has given birth to his daughter, Eve (India Eisley). As she seeks asylum for herself and her child, Selene finds herself in a world in which her once proud people have been hunted nearly to extinction and the few survivors hide underground.

Shunned by the remaining clans, Selene enlists the support of a young Vampire, David (Theo James), who joins her in a bloody vendetta against Antigen, where shadowy forces conspire to destroy both her and her child. With their traditional enemies, the Lycans, once again in ascendance, even Selene seems powerless in the face of the most ferocious opponent in Underworld history—a genetically enhanced uber-Lycan.

“Underworld Awakening” stars Kate Beckinsale, Stephen Rea, Michael Ealy, Theo James, India Eisley and Charles Dance. The film is directed by Mårlind & Stein (“Shelter, Storm”). The screenplay is by Len Wiseman (“Underworld”) & John Hlavin (“The Shield”), and J. Michael Straczynski and Allison Burnett (“Untraceable”). The story is by Len Wiseman and John Hlavin; based on characters created by Kevin Grevioux and Len Wiseman & Danny McBride.

Opening across the Philippines in January 2012, “Underworld Awakening” is distributed by Columbia Pictures, local office of Sony Pictures Releasing International. Visit www.sonypictures.com.ph to see the latest trailers, get free downloads and play free movie games.

Sunday, November 13, 2011

“UNDERWORLD AWAKENING” U.S. poster revealed

Columbia Pictures' upcoming action horror-thriller “Underworld Awakening” brings a stunning new dimension to the epic battle between Vampires and Lycans, as the first movie in the franchise to shoot in 3D.
Take your first look of the film's first domestic (U.S.) poster which Columbia Pictures has just released.

Kate Beckinsale, star of the first two films, returns in her lead role as the vampire warrioress Selene, who escapes imprisonment to find herself in a world where humans have discovered the existence of both Vampire and Lycan clans, and are conducting an all-out war to eradicate both immortal species.

Also starring Stephen Rea, Michael Ealy, Theo James, India Eisley and Charles Dance, “Underworld Awakening” is directed by Måns Mårlind and Björn Stein and co-written and co-produced by original director Len Wiseman.

Opening across the Philippines in January 2012, “Underworld Awakening” is distributed by Columbia Pictures, local office of Sony Pictures Releasing International. Visit www.sonypictures.com.ph to see the latest trailers, get free downloads and play free movie games.

Sunday, November 7, 2010

Alien3

Though it is rightly regarded as one of the most intriguing franchises in motion picture history, the Alien saga can also be viewed as a microcosm of changing studio values in the last quarter of the 20th century (and, if you count those Alien vs. Predator films, the beginning of the new millennium). The first film, made for a slightly hefty budget for the time, cast either unknowns or character actors and used the extra money afforded to craft something artistic and visionary out of a potential blockbuster. By the time James Cameron got attached to Aliens, the studios had figured out how to pump out blockbusters to make boatloads of cash. Alien and Star Wars had been creative gambles, but Cameron's film was a tax shelter, organized to be a write-off if it failed. Cameron did not have the opportunity to make something fully into his vision -- even the dynamic theatrical cut slices out much of the humanity to maximize the thrills -- but even the trimmed version displayed a clear directorial stamp, one that became clearer when Cameron cemented himself as the go-to guy for smartly paced (if dumbly written) action.

When 20th Century Fox began pre-production on the third film in the franchise, two things affected how the movie would be made. First, the artistic and commercial success of the previous two films created an intense pressure where there had previously been none, not even for Cameron's feature. Had Aliens failed, the numbers would have been balanced on the Fox budget, and fans of the original would simply go back to that film. When Cameron made a film every bit as good in its own right, now the franchise had the potential to the second-best and most profitable sci-fi franchise at Fox, next to George Lucas' space opera. Second, commercial cinema had entered into an uneasy amalgamation of '80s greed and New Hollywood talent searching. The only catch was that Hollywood never integrated the two, snatching up the Sundance talent and, for the most part, keeping them working with limited budgets that yielded potential for high profit ratios and awards prestige, only to continue to churn out big-budget features that managed to lack both the artistry of early blockbusters and the charming excess of the best of the '80s.

When David Fincher finally came on-board to the project after several directors had dropped out, any hint that he or any other filmmaker would have the last word on Alien3 had been openly eliminated. "We set out to make a release date, not a movie," laughs production executive Jon Landau ruefully in the comprehensive documentary on the making of the film, and Fincher, then known only for some music videos and commercials, had the unenviable task of making his first feature out of a wildly successful franchise and without the luxury of a script. Alien3 was written by committee and handed to the director in piecemeal each day, and the finished product is clearly not a bet on Fincher's talent, as the first two films were the results of gambles on unknowns who became stars. Instead, it takes elements of Scott's vision and Cameron's and filters them through a hired-hand who was too talented to be a conduit for the ideas of others.

Thus, the use of evil megacorporation Weyland-Yutani becomes, for the first time, an open metaphor for the studio system bankrolling the alien that the in-film company desires so deeply. Looking at the comparison retroactively, the first film puts the suggestion of corporate greed into the film, having the studio/company entrust the crew, only to make it known near the end that they are expendable in the name of profit. The second film, reflecting Hollywood's attitude in the '80s, shows Weyland-Yutani covering its bases by infecting many people rather than leave chance to a single creature. Here, they rely on a single egg once more as Fox limits the budget and tries to prevent costs from getting remotely out of control. Fincher would have his revenge in that respect, as the constant rewrites imposed by the studio forced him to go wildly over budget.

He also displays his disdain before the film itself even begins, subverting the 20th Century Fox theme to end on a minor chord before the end, sustaining the sound until it becomes ominous and vile instead of inspiring and exciting. The opening credits then establish a more cynical mood. Using quick cuts instead of the slow pans of the first and second movie, Fincher cruelly gets through the studio's desire to kill Newt and Hicks in their cryogenic pods, ending any hope for a happy life for Ripley. Between the black title cards, we see a hatched egg, a facehugger stretching into life, a medical scan of it attached to one of the passengers before dripping acidic blood onto the floor, leading to malfunctions that force a jettison of the pods in an emergency craft that crash lands on a planet. Without any time to get our bearings, Fincher destroys everything from the previous movie, a nihilistic slam to those who now felt that Ripley's character arc in Cameron's film meant nothing.

Before one assigns the usual "nihilist" label to Fincher, though, it is important to note that even the unfinished script did away with Newt and Hicks before Fincher came aboard. Fincher's credits sequence communicates the mandate that he combine the previous two films, trying for the disturbing mood of the first in the faster, active pacing of the second. It also speaks to the disdain he picked up for the project during shooting, cynically killing off key aspects of a film he clearly loved in a way that immediately throws a wrench into the franchise. He knew Alien3 would be a disaster, and even the elements of the film that remained in his control (which is exceedingly little, even in the superior workprint cut) communicate an exasperation and hopelessness. The only time I would genuinely consider Fincher a nihilist was when he got royally screwed.

Yet that alternate cut reveals Fincher's true outlook, one of cynicism but also perseverance. Marooned on a prison colony and suffering the loss of the makeshift family she created to fill the void of losing her real family, Ripley must worry about yet another outbreak with a group of people to whom she has even less connection than previous crews. She lives with prisoners who have converted to an apocalyptic religion as tehy toil in their rotting station, long ago abandoned by the company and kept running only because the prisoners asked to remain. Even with their conversion, however, they remain self-absorbed and violent, and when Ripley finally tells them about the alien and the company's intention to take and weaponize the creature at the expense of hundreds, maybe thousands of lives, no one seems to care. But Ripley continues to fight, just as Detective Somerset, try as he might, cannot bring himself to run from horror, Jack pushes back against the monster he created and Robert Graysmith continues to hunt the Zodiac killer. No one can accuse Fincher of being cheery, but even in the darkest moment of his career, he does not fully give in to hopelessness. What makes Alien3 unique is that someone else came in later and did the job for him.

Still, there are things that the film gets right, especially in the longer, admittedly lethargic version. The planet where Ripley crash-lands is perfect for the religious zealots in the colony. It's grimy, rotting, lit in industrial yellow and always dripping. The heat coming off the dilapidated machinery can almost be felt, and the grime cakes until it's as solid as the metal it rusts. If the planet in Aliens, still in the process of terraforming, resembled an Earth at the start of Genesis, unformed by God, then the fiery, collapsing world of Alien3 resembles one nearing the end of Revelation.

Killing Newt and Hicks may reek of cynicism on Fincher and the studio's part, but the decision allows Fincher to develop the series' narrative to its next logical step, wherein the alien is no longer as key a threat to the humans as the overarching corruption of Weyland-Yutani, which sends a rescue party to get Ripley off-planet not to save her but in the hopes of, once again, collecting a specimen. After proving they held sway over the military in the previous film, they here demonstrate that every level of society must be run by the company, even prison control. Nobody has any sympathy for the company -- the thought of Weyland-Yutani succeeding in getting an alien, only for it to tear through the science division is a darkly appealing idea -- but who can afford to leave its employ?

The deaths of Newt and Hicks also feed into the most ingenious element of the film, the effect of rampant misogyny on cinema's most visible action heroine. Aliens was all about maternity, taking the androgynous character from the first and emphasizing her femininity by contrasting it with the perverse idea of pregnancy and birth offered by the aliens. Ripley found a surrogate child in Newt and a possible romance in Hicks that promised to be mutually supportive, one where Hicks would give Ripley respect instead of shouting her down like the other men. Killing them rips Ripley's second family away from her, leaving her with nothing and symbolizing how cruel the world can be to a woman.

It also plants the idea in her head that maybe she's just bad luck, something the prisoners latch onto immediately. Not only are all the prisoners men, they have double-Y chromosomes. Having sworn themselves to celibacy to prevent the usual prison rapes, this band of rapists, murderers and molesters view the presence of a woman as an evil temptation, and the confluence of reactionary religion and hyper-masculine violent offenders makes Alien3 into a study of the effects of misogyny. After Cameron lightened up on the eroticism to focus on the more nurturing side of the gender issue running through the franchise, Fincher contacted H.R. Giger about reinjecting some blood into the series (or at least a certain body part). Sexual imagery abounds once more, from blood trickling out of Ripley's nose in menstrual fashion as men look on uncomfortably to the sensual design of the quadrupedal alien, even if designers ultimately rejected Giger's more outlandish features.

The longer cut fleshes out the ideas of perverted spirituality in a universe where one has traveled the stars and still hasn't seen God. Who knows how badly polluted and devastated Earth is in this franchise, but these colonies cannot be any sort of improvement, and it's understandable that these prisoners look to a cataclysmic event to deliver them. The spiritual leader, Dillon (Charles S. Dutton), understands that the driving motivation behind the colony's conversion is less hope for salvation than catharsis for their barely contained rage, and even the prison warden (Brian Glover) lets them maintain their reactionary views because the alternative would be riot. When the creature attacks, one prisoner, Golic (Paul McGann), is coated with another's blood, prompting a religious experience in which he views the alien as some sort of angel of death. In the theatrical version, Golic is randomly cut out of the movie: in the workprint, he actually foils Ripley and the others' efforts to trap the alien when he releases it from a hold expecting deliverance. He gets his wish.

Even in the version that displays more of what Fincher had in mind, however, Alien suffers from key flaws. The CGI is as clumsy as you'd expect from an early '90s movie, and even when the production swelled over budget, Fincher's movie never enjoyed the amount Jim Cameron required to make the computer animation in Terminator 2 so convincing. The cast here is as talented as the previous crews, but the shaving of everyone's heads makes it difficult to figure out who's on-screen. The Alien franchise impressively built its stock on not one but two separate casts of mostly unlikable people that do not make us root for clear favorites (the only exceptions being Newt and Ripley herself), but here it's next to impossible to discern which character is on-screen. Even when that's intentional, as in the bewildering climax, a chase through the labyrinthine corridors of the foundry's molding facility (complete with raucously clever use of POV Steadicams to show the alien running along the walls and ceiling), this confusion becomes irritating. Furthermore, the brief romance between Ripley and the colony's medic (Charles Dance) is unconvincing, unexplored and, frankly, too quickly inserted as Ripley contends with the death of her implicit new boyfriend, Hicks.

The biggest issue, however, is in the open struggle between what Fincher wanted to do with the material and the studio's attempt to make the sequel nothing more risky than an amalgam of what people liked about the first two films. Fincher himself seems to want to find a happy medium between atmospheric horror and a faster pace: his decision to shave Ripley's head brought the character back to her androgynous roots, while his experience making commercials and music videos made him a whiz at telling a story quickly (see how the credits sequence is a short narrative unto itself. But Fox's involvement cut out any hope he might have had to explore the area between Cameron and Scott. Renny Harlin, the first director attached to the project, left when the project came to resemble something made by Scott and Cameron and not something he might craft into his own work.

Even in the longer cut, the discrepancy between Fincher and the studio is evident. If anything, it's more obvious, because the theatrical version looks like the work of a decently talented hired hand with a bad script. The long version drags, not because it's 2.5 hours long but because one can see from scene to scene which moments were meticulously planned by Fincher and which were just handed down to him one day and forced to shoot. I was more fascinated by the epic Charles de Lauzirika documentary for this film than any of the others he made for the saga (and, at times, Alien3 itself), precisely because we see the devolution of the studio's idealism. Original planning of the film shows writers and executives hunting for the next big thing as the first two films had done, taking two directors who had just begun to raise a profile and shooting them into the stratosphere. Then, the script issues begin and the studio starts moving to cut possible losses, hobbling their potential wunderkind at every turn. In interviews conducted on-set and retroactively for the 2003 DVD release, the cast sings Fincher's praises to the heavens, all of them marveling that a first-time director could be so intuitive not only with the action and visuals but the characters and the ways that actors discover how the people they play live and function. They would gladly have given them their full confidence but, as ever, those with the least creativity had the last say.

Looking back today, Alien3 can be seen as an intriguing mess, an underrated attempt to get the franchise back to its erotic horror roots that is improved more by its alternate cut than even Aliens (at least that film was good in its theatrical version). One cannot help but wonder what might have happened had Fincher made Se7en first and proved his mettle, whether that would have secured him more freedom from the studio*. Sigourney Weaver purportedly refused to do the movie if executives rewrote a draft that had Ripley die at the end, but by the time we reach the film's conclusion, Ripley's self-sacrifice, a final act of defiance to the company, seems mostly a cathartic release for Fincher, who would eventually prove trusting executives correct when he proved a more visionary stylist than either the inconsistent Scott or the more pedestrian Cameron. I enjoyed the Assembly Cut of the film, having detested the theatrical version, and its post-industrial decay managed to take what would have otherwise been a rehash of the Aliens sets and made something original. No one can deny that the series took a sudden, drastic step downward, but those paying attention will also find it impossible to overlook how much of Fincher's innate ability was on display, even if the powers that be buried it at every juncture.



*I also wonder what might have come from sticking to Vincent Ward's original concept, in which the story took place on an ironically Luddite space station inhabited by a monastic order that would have taken the religious angle of the film to a whole new level. Storyboards depict a fascinating man-made planet segmented by climates and differing sects of monks, and the narrative was to be backed up with Bosch-like visuals in a Gothic throwback in space. At the same time, I sympathize with those who kept asking why the ship interior was to be all wood and the logistics not only of the ship within the film (one cannot create atmosphere without a much more massive size than a man-made orb) but also of designing the thing in a studio lot. Still, watching David Fincher get his start with a Boschian nightmare in space would be something, that's for sure.